Using the saving and loading functions I developed, I wrote a longer and more complex program using Poki Nanpa than the ones I’ve previously been testing with. This is an implementation of Conway’s Game of Life. It will be available in the example programs folder when I submit the project.
As well as just being a cool program, this helps verify that several things are working. It pushes the JavaScript implementation of Poki Nanpa a bit in terms of performance, since it’s having to operate on the entire canvas every tick. It also makes sure that everything is working with regard to the canvas wrapping around.

Here’s a fleet of gliders demonstrating the wrapping canvas.